Monday, April 30, 2012

The Mobile Internet



Overview

From dialing a number to surfing the web, communication through a mobile device has grown tremendously in the last decade. Along with the growth of mobile devices comes the rise of the mobile web. Communication in society today depends upon the use of smart phones. Anyone has the ability to have instant access to the Internet through a hand-held device that fits right in your pocket, regardless of location.

Where It First Began

The Internet used on mobile devices is the same Internet that computers used since its first development the 1990s. Between 1989 and 1995, the fundamental components of the Internet were developed and by 1997, the Internet became widely popular and used, which ultimately starts the Internet phone hype.

In that same year, AT&T Wireless put the first mobile Internet phone, called PocketNet, out onto the market. Although it didn’t look special or different from a standard mobile phone, it actually included 19.2 Kbps modem running on the Cellular Digital Packet Data (CDPD) network. Two other phones followed the release of this phone: the Mitsubishi Mobile Access (MA120) and the Samsung Duett.

AT&T’s phones were not received well and only sold 20,000 PocketNet phones. This was due to its limited features as well as its poor design. With only a small screen, it was not compatible with most web sites developed during that time, which is the goal of an Internet phone. It used the analog AMPS network for voice calling instead of the highly demanded digital voice feature. It also didn’t allow users receive calls when the user was in data mode. There were many factors that lead to the unsuccessful release of these phones, but it was the start to the development of Internet phones, providing both voice and data capabilities. The mobile Internet pushed teams to think and develop accordingly.

In 1999, AT&T launched two new digital PocketNet phones, but the CDPD data network was abandoned shortly after and thus the PocketNet market came died. These phones were powered by the Unwired Planet technology, known today as Openwave. This technology used a protocol called Handheld Device Transport Protocol (HDTP) and a markup language called Handheld Device Markup Language (HDML). HDTP and HDML differed from Internet used on a computer, which uses HTTP and HTML. The different markup languages and protocols used caused viewing sites on a mobile device incompatible. HDTP/HDML was later abandoned and a new standard was adopted: Wireless Application Protocol (WAP) and Wireless Markup Language (WML).

Development


Overseas

In 1999, NTT DOCOMO, the largest wireless carrier in Japan, launched i-mode, Japan’s first mobile Internet service. It was so successful that it reached 10 million users by 2000, and 40 million users by 2003. A complete opposite of PocketNet’s launch, Americans directed their success due to Japanese culture - that Japanese people adapt technology early on, commute often through public means and are more willing to use data services, and landline costs were much higher in Japan than US so more Japanese people used mobile phones.

However, the underlining reason was the developers understanding of what users wanted and could benefit from, while creating an ecosystem in which the content provider and the company can also benefit. I-mode had content that users wanted at great prices. Many wireless carriers were incapable of creating this balanced system at the time.

Content providers agreed to work with DOCOMO because their model gave 91% of the content sale to the provider. The company also wanted to focus on cutting costs – not hiring developers to create an application environment but to base their markup language, iHTML, on exisiting computer Internet standards of HTTP and HTML. I-mode was the leader for mobile Internet for many years.


United States
WAP, the Wireless Application Protocol, was trying to create protocol and markup language specifications that would bridge the differences between mobile and pc internet. However, there was very little interest in WAP or WML (Wireless Markup Language) in the development community. This sparked the xHTML Mobile Profile 1.0 in 2001, which was a lot closer to HTML than WML, but still caused confusion in developers to support the two different markup languages. Thus, mobile Internet in the U.S was growing slowly, but surely.

The Apple Phenomenon

Finally in June 2007, Apple came out with the iPhone, collaborating with AT&T as its first carrier. Apple proved critics wrong by launching the iPhone with AT&T’s EDGE network, which was only a 2.5G network, along with a $30 per month unlimited data plan. This phone had a slower network with a more expensive data plan than other phones. However, the problem with the adaptation of the mobile Internet was not the network or cost. It was the fact that past launches did not have a satisfactory design that users enjoyed using while surfing the web. 

Competitors were different from Apple because Apple focused on the user experience, and was powered with a strong developer base due to its operating system with desktops. Apple then changed its model to also focus on developers, thus leading to HTML.

Mobile Internet Today

Technology in this day and age is always changing and advancing. So many languages were developed to solve the problem of the mobile web. This chart shows which languages are still used today, and which ones didn't pick up. HTML5 is the latest language being used today. It combines changes to CSS and Javascript that makes it really desirable in development. It is now supported on most devices, thus making HTML5 the “best solution for creating and deploying content in the browser across multiple platforms”, as stated by Danny Winokur, the VP and General Manager of Adobe.

The Future Ahead

The world can stop with HTML 5 or it can continue with an HTML 6, 7, and 8! Technology is growing so fast these days that it is hard to predict the outcome in the next decade. However, by knowing the past and the present, we can definitely see that the mobile Internet technology will be improving and changing everyday. Now with open source technology, anyone can create applications for phones. The future for mobile devices is likely to deal with the browser, cameras, and GPS. Augmented realties are already being developed and used in some way. It is also predicted that mobile internet usage will surpass desktop internet usage by 2014.

Although the mobile web is growing, it still can’t handle flash sites, or cloud computing. Mobile websites should be grow towards connecting with others through sharing information. The mobile web should utilize what’s they know of pc internet and how to go from there. Mobile internet will also not be limited to just phone devices, but will be used in all sorts of ubiquitous computing. It should soon be accessed anywhere and everywhere. The future for the mobile web is definitely bright and exciting.

Angela Mao


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